Travis Cobbs Wrote:...Pi only supports OpenGL ES, and ldglite only supports OpenGL. So, at runtime, it is presumably failing to create an OpenGL context. ...
That was my first thought, too.
And the reason why I tested it on my desktop machine with "real" OpenGL - same result.
Perhaps it would be possible to run ldlite (the old version without "G"), but I don't find a source code for that.
On sourceforge unfortunately is no sourcecode to download....