LDCad 1.4a (win+linux)


Re: LDCad 1.4a (win+linux)
#24
Another idea, for what it is worth (dunno if it fits LDCad architecture): placing a large submodel in a large model can be tricky using parts snapping, so many possible connections... SR3D only tries to fit the currently selected part, drastically reducing the number of possible connections, speeding up things. This implies that the part used to hold submodel somehow becomes that key part.

(edit) Maybe it would be a good idea that moving the stiffness control in flex parts used the grid. This would ease realisation of symmetrical flex.
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Messages In This Thread
LDCad 1.4a (win+linux) - by Roland Melkert - 2015-01-24, 20:42
Re: LDCad 1.4a (win+linux) - by Jason Smith - 2015-01-25, 0:03
Re: LDCad 1.4a (win+linux) - by Steffen - 2015-01-26, 20:55
Re: LDCad 1.4a (win+linux) - by Steffen - 2015-01-26, 21:02
Re: LDCad 1.4a (win+linux) - by Jason Smith - 2015-01-28, 3:55
Re: LDCad 1.4a (win+linux) - by Jason Smith - 2015-02-11, 8:43
Re: LDCad 1.4a (win+linux) - by Jason Smith - 2015-01-28, 3:38
Re: LDCad 1.4a (win+linux) - by Philippe Hurbain - 2015-02-12, 12:49

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