Hrm. So I started putting this together and while (after a few hours of headache) got it to actually draw things on the screen, what it draws is way off.
It seems to always use the same strange 4 vertices.
This is the initial view, with the "axes" drawn on the screen..
and this shows up after I add a quad, no matter what shape it is.
Why would it use the same vertices all the time? These are my relevant source files:
https://github.com/arezey/ldforge/blob/g...ompiler.cc
https://github.com/arezey/ldforge/blob/g...enderer.cc
It seems to always use the same strange 4 vertices.
This is the initial view, with the "axes" drawn on the screen..
and this shows up after I add a quad, no matter what shape it is.
Why would it use the same vertices all the time? These are my relevant source files:
https://github.com/arezey/ldforge/blob/g...ompiler.cc
https://github.com/arezey/ldforge/blob/g...enderer.cc