I don't need the log afterall, I know what's going wrong.
Any file in a library location, which has unknown content (missing meta) is assumed to be a part. This means the whole file will be flattened in the render preparation stage, with a model this causes a HUGE mesh which could lead to very long loading times or even crashes due to out of memory stuff etc, so when a large mesh is detected it will be canceled leading to the yellow cross.
Anyhow this all is because my render need to differentiate between parts and models.
Any file in a library location, which has unknown content (missing meta) is assumed to be a part. This means the whole file will be flattened in the render preparation stage, with a model this causes a HUGE mesh which could lead to very long loading times or even crashes due to out of memory stuff etc, so when a large mesh is detected it will be canceled leading to the yellow cross.
Anyhow this all is because my render need to differentiate between parts and models.