[LDPE] 1.8.97 Released (snap for "vertex data" window/ hide+show shortcut/ bug-fixes)


[LDPE] 1.8.97 Released (snap for "vertex data" window/ hide+show shortcut/ bug-fixes)
#1
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Hey,

this release 1.8.97 includes a handful of little improvements.
The next release 1.8.98 will just update the Java version from 21 to 25 (LDPE runs on its own Java Virtual Machine, you don't need to install Java)


[Image: attachment.php?aid=12753]

As always, you can download LDPE from this page:

http://nilsschmidt1337.github.io/ldparteditor/

Changelog:

(3 new feature and 3 bug fixes)

With this release you will be able to...
  • ...use increments from the snapping configuration on the "vertex data" window.
  • ...use new shortcut keys for "Hide" and "Show" (Alt+H, Alt+S).
  • ...benefit from the fact that the "Save As..." button of PrimGen2 doesn't close the window, so that you can easily generate a family of similar primitives.

The following critical issues are fixed:

  1. "Merge to Nearest Vertex" merged a vertex to the origin (0|0|0) if no nearest vertex was found.
  2. It was impossible to use translation and scaling for type 1 lines when the file was not found.
  3. The duplicate check did not handle missing zeros.

The program was tested intensively with "real world" files.
However, something can go wrong in about 140.000 lines of code.

Installation on Windows:

  1. Download and extract LDPartEditor_win32_x64.zip
  2. Run LDPartEditor-1.8.97.msi
  3. Start LDPartEditor from the start menu
Installation on Linux:

  1. Download and extract LDPartEditor_linux_x64.zip
  2. Install ldparteditor_1.8.97-1_amd64.deb
  3. Start LDPartEditor from the menu or via launcher
Installation on Mac OS X:

  1. Download and extract LDPartEditor_mac_x64.zip
  2. Mount LDPartEditor-1.8.97.dmg
  3. Drag LDPartEditor.app to the Applications folder
  4. Copy ldparteditor.sh to your home folder
        4a. Open a Terminal.app and run ./ldparteditor.sh
        4b. Or open a Terminal.app and run /Applications/LDPartEditor.app/Contents/MacOS/LDPartEditor

I listen carefully to your requests and possible complaints. Please leave me a message, with your thoughts and wishes to further improve the software.

LDPE is a 3D CAD application: The overall system requirements are higher. While I recommend to use a powerful 64-bit multicore system, it could be possible, to run LDPE on older machines as well.

System Requirements:

Minimum System Requirements:
  • OpenGL 2.1 compatible Graphics Card
  • Operating System (64-bit): Windows [7 or newer], Linux [e.g. Ubuntu Linux >=14.4], Mac OS X [>=10.6]
  • CPU: Multicore-Processor e.g. Intel Core 2 Duo or AMD Athlon II (>2.0Ghz)
  • RAM: 4GB
  • Video-Memory: 1 GB
  • Free Disk Space: 150 MB
Recommended Requirements:
  • Operating System (64bit): Windows 7,8,10,11, Linux [e.g. Ubuntu Linux >=14.4], Mac OS X [>=10.6]
  • OpenGL 3.3 compatible Graphics Card
  • CPU: Multicore-Processor with 4 cores (or more)
  • RAM: >4 GB
  • Video-Memory: >1 GB
  • Free Disk Space: 500 MB
  • For a faster start, LDPartEditor and the LDraw™ library should be installed on an SSD.
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RE: [LDPE] 1.8.97 Released (snap for "vertex data" window/ hide+show shortcut/ bug-fixes)
#2
Thanks Nils!
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