First ever web-based LDraw building system


First ever web-based LDraw building system
#1
Hi,

I have developed the first-ever web-based building system for LDraw bricks. I would like to get in touch with any members of the steering committee, if possible.

Thank you!


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RE: First ever web-based LDraw building system
#2
cool does it support unoffical parts doe?
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RE: First ever web-based LDraw building system
#3
(2024-10-23, 19:47)sirri onallah Wrote: Hi,

I have developed the first-ever web-based building system for LDraw bricks. I would like to get in touch with any members of the steering committee, if possible.

Thank you!

Looks LeoCAD-like. Is it based on LeoCAD?
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RE: First ever web-based LDraw building system
#4
Looks good!
Does it already run somewhere public or is a local copy somewhere?
Which engine/language does it use?
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RE: First ever web-based LDraw building system
#5
(2024-10-23, 20:18)Jeff Jones Wrote: cool does it support unoffical parts doe?

yes it does
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RE: First ever web-based LDraw building system
#6
(2024-10-23, 21:09)Rene Rechthaler Wrote: Looks good!
Does it already run somewhere public or is a local copy somewhere?
Which engine/language does it use?
local copy not yet public
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RE: First ever web-based LDraw building system
#7
(2024-10-23, 21:09)Rene Rechthaler Wrote: Looks good!
Does it already run somewhere public or is a local copy somewhere?
Which engine/language does it use?

would you be interested to look at it and give me our insight
it would be nice
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RE: First ever web-based LDraw building system
#8
(2024-10-23, 19:47)sirri onallah Wrote: I have developed the first-ever web-based building system for LDraw bricks. I would like to get in touch with any members of the steering committee, if possible.

The SteerCo is always reading here. Otherwise, a mail to: webmaster[AT]ldraw.org will do, as three of us will get your mail.

w.
LEGO ergo sum
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RE: First ever web-based LDraw building system
#9
(2024-10-23, 21:14)sirri onallah Wrote: local copy not yet public

We have released our first web-based building simulator, Click Brick, on our website www.clicbrick.com
This version is currently running as an experimental release, and some bugs are expected.
We will begin fixing these issues in the coming months.
We hope you enjoy it.
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RE: First ever web-based LDraw building system
#10
(2026-01-25, 22:40)sirri onallah Wrote: We have released our first web-based building simulator, Click Brick, on our website www.clicbrick.com
This version is currently running as an experimental release, and some bugs are expected.
We will begin fixing these issues in the coming months.
We hope you enjoy it.

I tried the rendering option, but non of the ground textures show up:
   

I tried Firefox, Edge and Chrome.
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RE: First ever web-based LDraw building system
#11
It would also be nice if the exported mpd would use the name you save your build as.
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RE: First ever web-based LDraw building system
#12
(2026-01-26, 11:45)Hageta Wrote: It would also be nice if the exported mpd would use the name you save your build as.
Thank you for your notes—they are extremely valuable to us. Your point about file naming and saving is well taken, and we will work on improving this in future releases. Regarding the rendering issue, we will investigate the bug and fix it as soon as possible. Please keep sending us your feedback; it is of the utmost importance to us at this stage.
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RE: First ever web-based LDraw building system
#13
Found another issue with the mpd export. When using the door or window you can not open the file in LDview.
The are placed as "4132,4133.dat" and "4130,4131.dat" in the file. As these submodels are not part of the LDraw library they cause an error in LDview. These assemblies should be included in the mpd under the main model as inline files.
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RE: First ever web-based LDraw building system
#14
When you place one of the door/window assemblies the render also stops working.
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