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Thread: Part 4210 (hose reel)
Post: RE: Part 4210 (hose reel)
Alex Taylor Wrote: (2020-07-30, 6:56)
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I've attached the LDD mesh for the part, if that helps.
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Alex Taylor |
Parts Authoring
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17 |
9,128 |
2020-07-30, 6:57 |
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Thread: Part 4210 (hose reel)
Post: RE: Part 4210 (hose reel)
N. W. Perry Wrote: (2020-07-29, 16:31)
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Part 4210 (ex-4208) says it needs teeth. It also needs the holes through the drum spindle.
If anyone has the real part handy:
How many teeth should it h... |
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Alex Taylor |
Parts Authoring
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17 |
9,128 |
2020-07-30, 6:56 |
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Thread: Parts we are Working on - Part Deux
Post: RE: Parts we are Working on - Part Deux
The geometry for the texture is doing double-duty here; as there is no vector-graphic pattern it seems a bit wasteful to duplicate the geom in a FALLBACK section.
As I said, the three spaces was a ... |
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Alex Taylor |
Part Requests
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188 |
123,555 |
2020-07-19, 21:40 |
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Thread: Parts we are Working on - Part Deux
Post: RE: Parts we are Working on - Part Deux
Philippe Hurbain Wrote: (2020-06-28, 12:15)
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Good luck! Shape is far from trivial...
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But there's a nice LDD mesh available :-) |
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Alex Taylor |
Part Requests
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188 |
123,555 |
2020-06-28, 12:16 |
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Thread: Parts we are Working on - Part Deux
Post: RE: Parts we are Working on - Part Deux
Magnus Forsberg Wrote: (2020-06-27, 21:11)
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Don't know if it is an error, but the same three lines in both files contain 3 space instead of only 2, in the code.
But why does that matter?
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... |
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Alex Taylor |
Part Requests
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188 |
123,555 |
2020-06-27, 22:08 |
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Thread: Parts we are Working on - Part Deux
Post: RE: Parts we are Working on - Part Deux
Orion Pobursky Wrote: (2020-06-27, 19:39)
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I think Willy probably just died. His life's work is complete. ?
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Nah, I think there's still a set of legs outstanding :-) |
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Alex Taylor |
Part Requests
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188 |
123,555 |
2020-06-27, 20:18 |
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Thread: Parts we are Working on - Part Deux
Post: RE: Parts we are Working on - Part Deux
Philippe Hurbain Wrote: (2020-06-27, 18:39)
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...and now that I've seen the part on PT I realize that I need to change the tiling of the floor, it's broken!!!
There is something weird on PT:
.... |
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Alex Taylor |
Part Requests
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188 |
123,555 |
2020-06-27, 18:52 |
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Thread: Parts we are Working on - Part Deux
Post: RE: Parts we are Working on - Part Deux
First tepee now pretty much done, second one in progress:
http://www.nightshade.org.uk/67661.png |
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Alex Taylor |
Part Requests
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188 |
123,555 |
2020-06-27, 13:19 |
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Thread: Parts we are Working on - Part Deux
Post: RE: Parts we are Working on - Part Deux
Willy Tschager Wrote: (2020-06-22, 15:22)
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As this was on my to-do list for many years I would appreciate if you could give us some insight on how you did this AMAZING job.
w.
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Credit for th... |
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Alex Taylor |
Part Requests
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188 |
123,555 |
2020-06-22, 15:36 |
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Thread: Parts we are Working on - Part Deux
Post: RE: Parts we are Working on - Part Deux
In progress...
http://www.nightshade.org.uk/u9328ap01c012.png |
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Alex Taylor |
Part Requests
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188 |
123,555 |
2020-06-22, 12:37 |
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Thread: Texmap render issues on PT
Post: RE: Texmap render issues on PT
Lasse Deleuran Wrote: (2020-06-06, 18:36)
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Yes, of course each time they are loaded. Otherwise the frame rate might suffer quite a bit :D
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Indeed :-)
So this is really a one-off hit we're talk... |
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Alex Taylor |
Website Suggestions/Requests/Discussion
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17 |
9,663 |
2020-06-06, 18:44 |
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Thread: Texmap render issues on PT
Post: RE: Texmap render issues on PT
Lasse Deleuran Wrote: (2020-06-06, 16:47)
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I have not solved the rendering issue yet, but I have a comment regarding the sizing of textures. The size of a texture will be set to a power of two (128... |
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Alex Taylor |
Website Suggestions/Requests/Discussion
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17 |
9,663 |
2020-06-06, 17:31 |
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Thread: Texmap render issues on PT
Post: RE: Texmap render issues on PT
Travis Cobbs Wrote: (2020-06-02, 17:41)
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The preview uses LDView, and doing some digging, I see that there is a bug in LDView's snapshot functionality when textures with partial transparency are us... |
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Alex Taylor |
Website Suggestions/Requests/Discussion
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17 |
9,663 |
2020-06-03, 8:39 |
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Thread: Texmap render issues on PT
Post: Texmap render issues on PT
Glitches in both the image preview and the 3D render of https://www.ldraw.org/cgi-bin/ptdetail.cgi?f=parts/6092p01.dat
The preview shows thick yellowish lines around the edges of the texture imag... |
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Alex Taylor |
Website Suggestions/Requests/Discussion
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17 |
9,663 |
2020-06-02, 15:54 |
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Thread: Transparent stickers
Post: RE: Transparent stickers
Magnus Forsberg Wrote: (2019-08-08, 7:38)
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That would ban the use of colour 15 (white) on the top surface of any sticker. I don't think that is correct.
https://www.ldraw.org/article/339.html
"... |
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Alex Taylor |
Official File Specifications/Standards
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38 |
36,324 |
2019-08-08, 7:42 |
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Thread: Transparent stickers
Post: RE: Transparent stickers
Gerald Lasser Wrote: (2019-08-07, 22:14)
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What kind of functionality is that?
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The quad-view. I find many tasks much easier when I can see and edit in plan and elevation views. |
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Alex Taylor |
Official File Specifications/Standards
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38 |
36,324 |
2019-08-08, 6:38 |
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Thread: Transparent stickers
Post: RE: Transparent stickers
Magnus Forsberg Wrote: (2019-08-07, 22:25)
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Is that a print on a white paper sticker or is it a transparent sticker?
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It's on white paper, and the spec says this should be modelled in colour-16. |
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Alex Taylor |
Official File Specifications/Standards
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38 |
36,324 |
2019-08-08, 6:36 |
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Thread: Transparent stickers
Post: RE: Transparent stickers
Philippe Hurbain Wrote: (2019-08-07, 20:51)
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I fully agree with Willy's answers.
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Ditto :-) Given the argument advanced for why we do use colour-16, it makes sense to continue to do so. I can... |
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Alex Taylor |
Official File Specifications/Standards
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38 |
36,324 |
2019-08-07, 21:16 |
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Thread: Transparent stickers
Post: RE: Transparent stickers
Orion Pobursky Wrote: (2019-08-07, 19:51)
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No. I recommend that users switch to Bricksmith, LDCad, or LeoCAD. With all due respect for Michael and his contributions to the community, MLCad is no lo... |
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Alex Taylor |
Official File Specifications/Standards
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38 |
36,324 |
2019-08-07, 20:12 |
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Thread: Transparent stickers
Post: RE: Transparent stickers
Willy Tschager Wrote: (2019-08-07, 13:20)
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I added the following color to the LDCOnfig:
0 !COLOUR Trans_Sticker CODE 10047 VALUE #FFFFFF EDGE #FFFFFF ALP... |
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Alex Taylor |
Official File Specifications/Standards
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38 |
36,324 |
2019-08-07, 17:51 |