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    Thread: Issue with hemisphere part with textures
Post: RE: Issue with hemisphere part with textures

Travis Cobbs Wrote: (2024-01-16, 22:01) -- I'm not sure if you are referring to cylindrical or spherical mapping here. If the former, the UV coordinates are essentially undefined anywhere on the axis...
Toby Nelson Parts Authoring 20 3,045 2024-01-16, 23:19
    Thread: Issue with hemisphere part with textures
Post: RE: Issue with hemisphere part with textures

Roland Melkert Wrote: (2024-01-16, 19:54) -- Many of these issues have been discussed before, e.g. my findings as posted here: https://forums.ldraw.org/thread-13633-post-13635.html#pid13635 and her...
Toby Nelson Parts Authoring 20 3,045 2024-01-16, 23:00
    Thread: Issue with hemisphere part with textures
Post: RE: Issue with hemisphere part with textures

Here's my thoughts on SPHERICAL mapping: The spec for SPHERICAL says: "V is given by the angle between the vector formed by points 1 and 2 and the vector formed by point 1 and a world point that...
Toby Nelson Parts Authoring 20 3,045 2024-01-16, 11:17
    Thread: Issue with hemisphere part with textures
Post: RE: Issue with hemisphere part with textures

In particular I get that the vertex at the North pole (0 46 0) has UV value (0.5 0.13888888) which is in the middle of the land.
Toby Nelson Parts Authoring 20 3,045 2024-01-16, 10:11
    Thread: Issue with hemisphere part with textures
Post: RE: Issue with hemisphere part with textures

Travis Cobbs Wrote: (2024-01-16, 2:42) -- I did some more digging, and I feel that there are probably two problems here. First of all, a cylindrical map projection is NOT equivalent to what TEXMAP...
Toby Nelson Parts Authoring 20 3,045 2024-01-16, 9:44
    Thread: Issue with hemisphere part with textures
Post: RE: Issue with hemisphere part with textures

Travis Cobbs Wrote: (2024-01-15, 23:32) -- If the texture were an actual Mercator projection of the globe, then you would be correct. However, it clearly isn't, so either the texture needs to be rege...
Toby Nelson Parts Authoring 20 3,045 2024-01-16, 0:24
    Thread: Issue with hemisphere part with textures
Post: RE: Issue with hemisphere part with textures

Travis Cobbs Wrote: (2024-01-15, 22:49) -- Actually, I think that using CYLINDRICAL is good, it's just that you didn't have it extend far enough. I tweaked the parameters to be this: -- No I don't ...
Toby Nelson Parts Authoring 20 3,045 2024-01-15, 23:05
    Thread: Issue with hemisphere part with textures
Post: RE: Issue with hemisphere part with textures

If it's useful, this is the relevant Python code I'm using in my Blender importer: Code: -- def signed_angle(a, b, normal):     # See https://stackoverflow.com/a/33920320     s = a.cross(b).dot(...
Toby Nelson Parts Authoring 20 3,045 2024-01-15, 22:58
    Thread: Issue with hemisphere part with textures
Post: RE: Issue with hemisphere part with textures

Travis Cobbs Wrote: (2024-01-15, 22:33) -- I believe that you are correct regarding LDView displaying cylindrical textures upside down. Can you confirm that LDCad displays them the other way around? ...
Toby Nelson Parts Authoring 20 3,045 2024-01-15, 22:49
    Thread: Issue with hemisphere part with textures
Post: RE: Issue with hemisphere part with textures

Magnus Forsberg Wrote: (2024-01-15, 20:26) -- I can't get that code to work. The image is upside down, and the equator misplaced. -- My apologies, I've fixed the equator (the bottom of the hemisph...
Toby Nelson Parts Authoring 20 3,045 2024-01-15, 21:17
    Thread: Angles
Post: Angles

The texture map specification doesn't mention that the angles are in degrees. Perhaps it should.
Toby Nelson Official File Specifications/Standards 2 1,613 2024-01-15, 20:22
    Thread: Issue with hemisphere part with textures
Post: Issue with hemisphere part with textures

This affects the textured parts 61287p01.dat,  61287p02.dat,  61287p03.dat,  61287p04.dat: "Cylinder Hemisphere  2 x  2 with Cutout" with textures The textures for these parts show Mercator-like ma...
Toby Nelson Parts Authoring 20 3,045 2024-01-15, 10:14
    Thread: Filenames
Post: RE: Filenames

Roland Melkert Wrote: (2024-01-11, 22:38) -- I don/t think so, it/s up to the developer to decide depending on their targets. Personally I don.t want to limit the whole world for the sake of cross...
Toby Nelson Official File Specifications/Standards 14 3,093 2024-01-14, 8:41
    Thread: Filenames
Post: RE: Filenames

Travis Cobbs Wrote: (2024-01-12, 1:40) -- I'm pretty sure that NTFS supports most of the characters that that article suggests avoiding. And I feel that the article is quite frankly disgusting to eve...
Toby Nelson Official File Specifications/Standards 14 3,093 2024-01-12, 15:01
    Thread: Filenames
Post: RE: Filenames

Travis Cobbs Wrote: (2024-01-10, 18:01) -- I don't believe that native file APIs on any OSes have problems with any characters that are valid to use, and filenames referenced inside LDraw files shoul...
Toby Nelson Official File Specifications/Standards 14 3,093 2024-01-11, 12:19
    Thread: Filenames
Post: RE: Filenames

For reference: https://learn.microsoft.com/en-us/windows/win32/fileio/naming-a-file
Toby Nelson Official File Specifications/Standards 14 3,093 2024-01-10, 11:23
    Thread: Filenames
Post: RE: Filenames

Travis Cobbs Wrote: (2024-01-09, 17:06) -- Actually, the first sentence in that paragraph (about putting quotes around filenames with spaces) stands alone. Nothing else in the sentence is dependent o...
Toby Nelson Official File Specifications/Standards 14 3,093 2024-01-10, 10:58
    Thread: Filenames
Post: RE: Filenames

Orion Pobursky Wrote: (2024-01-08, 21:32) -- Filenames are kind of the wild west as they are determined by the user and could be anything including emoji and crazy unicode characters (like: ෴). The o...
Toby Nelson Official File Specifications/Standards 14 3,093 2024-01-09, 10:11
    Thread: Filenames
Post: Filenames

Hi folks, The official specification for texture mapping says: Quote: -- Filenames that themselves contain double quotes must use \ as an escape character immediately prior to the double quot...
Toby Nelson Official File Specifications/Standards 14 3,093 2024-01-08, 21:02