Just thinking of an extension to the idea discussed here…
…if LDraw code could indeed be mapped onto a surface the way bitmap images currently are, could you conceivably map an entire part onto a surface?
You see where I'm going with this—could a sticker part be authored only in its flat form, and then, when needed to be placed on a non-planar surface, could that flat part file be automatically transformed (along with its proper thickness) and applied as part of the rendering process?
Is such behavior even desirable? Or maybe the better question is, would the programming effort required to implement this outweigh the need to author formed versions of all non-flat stickers?
…if LDraw code could indeed be mapped onto a surface the way bitmap images currently are, could you conceivably map an entire part onto a surface?
You see where I'm going with this—could a sticker part be authored only in its flat form, and then, when needed to be placed on a non-planar surface, could that flat part file be automatically transformed (along with its proper thickness) and applied as part of the rendering process?
Is such behavior even desirable? Or maybe the better question is, would the programming effort required to implement this outweigh the need to author formed versions of all non-flat stickers?

