(2024-05-08, 19:44)Thomas Dickerson Wrote: Is there a tutorial somewhere on how to extract parts from instructions app? There's a Dreamzzz contest on Lego Ideas right now and there are a few other parts I'd like to try and pull in for my entry.
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How to get official prints/models from LEGO Builder
1. Download Bluestacks (Android Emulator for PC)
2. Download Lego Builder app on the play store.
3. Find the set you want. Keep in mind only the ones with the green brick icon in the corner will work.
4. Open the 3D digital instructions and wait till they're done downloading.
5. Exit Lego Builder app and download RAR or any other archive application.
6. Open RAR and navigate to Android/data and look for a folder named com.lego.legobuildinginstructions
7. Archive the folder and Save it on File Manager.
8. Through the default File Manager application select it and choose "Send to Windows" and save it in your desired folder.
9. Go to System Settings in Bluestacks, navigate to the Lego Builder app and clear the cache and storage (It's necessary so the files don't get mixed up from different sets.)
10. Extract the contents of the archive you've just exported through Bluestacks to a desired folder.
10. Download AssetRipper (
https://github.com/AssetRipper/AssetRipper), extract the archive contents to a desired folder.
11. Open AssetRipper.exe and go to File -> Open Folder and choose the "com.lego.legobuildinginstructions" folder you got from Bluestacks.
12. Once AssetRipper does its thing go to Export -> Export all files and choose your desired folder.
13. You will now have a folder that will contain one named "ExportedProject", within it look for the folder "decorations" or "decals", there you can find all the textures/prints used in the set.
==============(OPTIONAL) HOW TO EXTRACT MODELS ==============
13. Download Unity, any version will work.
14. In Unity Hub Explorer go to Open and navigate to the exported folder from AssetRipper and within it look for the one named "ExportedProject". Ignore the unity warning and choose to open with the version you have installed.
15. Once the scene has loaded go to Window -> Package Manager -> Packages: Unity Registry (switch from "In project") -> FBX Exporter. Install it.
16. Search the Assets folder inside Unity by type (Prefab or Mesh) and drag the desired object onto the scene.
17. In the Hierarchy select Right-click on the model name and choose Export to FBX.
18. Change the export format to Binary and export it to your desired folder.
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