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| Part Connectivity |
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Posted by: Miguel Reizinho - 2021-08-01, 19:06 - Forum: LDraw Editors and Viewers
- Replies (5)
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Just wondering... I have some custom part files and I have added connectivity and conflict information in Stud.io by using part designer. Is there any way I could import that connectivity of these custom parts but in LDCad?
Any help would be appreciated.
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| Parts Tracker - Complete Part Download Option |
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Posted by: Gerald Lasser - 2021-07-27, 9:09 - Forum: Website Suggestions/Requests/Discussion
- Replies (7)
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This is kind of a usability feature for people getting unofficial parts from the PT.
Right now the way to do this is: - Either a download of the entire unofficial lib
- slow
- huge
- manual transfer to Stud.io+ no need to worry about forgotten subfiles or prims
- Or manually download them one by one and the necessary subfile
- subfile/new prim might get overlooked
- tedious to go through all the required files
- manual transfer to Stud.io
+ small in size/bandwidth
- Use the LDView update feature
+ small in bandwidth+ quick- manual transfer to Stud.io
Now if you want to import new parts into Stud.io you need to extract them from the various download locations (either the unofficial files or the download folder of your PC and need to remember where to put the file accordingly)
That's why it might bw worth considering this proposal:
If a file still has dependencies on unofficial sub-parts or prims, add a Button which allows you to download "all required files"
The download will consist of a ZIP file with the correct structure inside (p/, Parts/ parts/s/, etc.) so that you can simply unpack it into the custom parts folder of Studio.
What's your opinion?
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| Call for votes: Sticker spec clarifications |
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Posted by: Travis Cobbs - 2021-07-21, 15:57 - Forum: Standards Board
- Replies (4)
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Please vote on adding the following clarifications to the LDraw.org Official Parts Library Specifications. The quoted text would be added verbatim. (Note that I made minor tweaks to Orion's original text.)
Clarification to Sticker Geometry:
Quote:For stickers printed on a transparent medium, the type 1, 3, and 4 lines that comprise the pattern shall be preceded by a 0 BFC NOCLIP statement and ended by a 0 BFC CLIP statement.
The pattern should be oriented such that the top of the pattern aligns with the +Z axis. Exceptions to this rule may be made on a case by case basis.
Clarification to Sticker Shortcuts:
- Require a !KEYWORDS entry with text similar to Pattern !KEYWORDS Entry:
Quote:A sticker shortcut should, at a minimum, include at least one !KEYWORDS entry in the form of Set <set number> where <set number> is the number of an official LEGO set in which that sticker appears. Only one set need be listed, but more may be if desired.
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