UCS Millenium Falcon Animated Build Rendered With LDView
2012-10-15, 16:30 (This post was last modified: 2013-08-11, 19:18 by Rob.)
2012-10-15, 16:30 (This post was last modified: 2013-08-11, 19:18 by Rob.)
Hi All,
I hope this is OK to post here...
Having previously created a number of animations using POV-Ray for rendering the frames I thought I would try using LDView to render the frames required instead. (Thanks to Travis (author LDView) for answering a number of my questions in this forum which helped me to get this working).
First online result of this can be seen at the folllowing link:
http://www.youtube.com/watch?v=Y7Iq3wju3O0
Rendering this is POV-Ray would take about 100 times longer... (Such as http://www.youtube.com/watch?v=TudW-8FjMzE)
The 'falling parts' code (my software) is new and rather than one part falling at time (which is how I have done these animations previously) now multiple parts are in motion in any one frame. The 'algorithm' is not perfect yet, some parts still 'fly through' other parts - work in progress ...
Rob
(TCBUK)
I hope this is OK to post here...
Having previously created a number of animations using POV-Ray for rendering the frames I thought I would try using LDView to render the frames required instead. (Thanks to Travis (author LDView) for answering a number of my questions in this forum which helped me to get this working).
First online result of this can be seen at the folllowing link:
http://www.youtube.com/watch?v=Y7Iq3wju3O0
Rendering this is POV-Ray would take about 100 times longer... (Such as http://www.youtube.com/watch?v=TudW-8FjMzE)
The 'falling parts' code (my software) is new and rather than one part falling at time (which is how I have done these animations previously) now multiple parts are in motion in any one frame. The 'algorithm' is not perfect yet, some parts still 'fly through' other parts - work in progress ...
Rob
(TCBUK)