Hi-res logo primitives


Hi-res logo primitives
#1
We now have a number of hi-res Ferrari logo primitives on the Part Tracker

Questions.
  • Should the hi-res logo primitives be placed in the 48-folder?
  • Are they interchangeable? 
  • Do they have to be?
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RE: Hi-res logo primitives
#2
I'm of the opinion that hi-res and lo-res versions of logos are unnecessary. Logos should be the highest resolution needed.
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RE: Hi-res logo primitives
#3
If this is about the Speed Champions logos (the Ferrari one in particluar), I think this has not much to do with "resolution" at all.

There is a "small" and "large" version available, with the smaller having noticably less detail (omitting certain strands of hair on the horse or the "SF" letters).

IMO these aren't lo-res/hi-res versions of the same, but completely different takes on the same subject matter (thus should be considered separate logos entirely).

EDIT:
To be precise, this is not about curve quality.
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RE: Hi-res logo primitives
#4
But, how do we deal with the effect of the size differene?
A hi-res design is not wanted on the very small stickers, and the lo-res is bad on a larger sticker.
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RE: Hi-res logo primitives
#5
(2025-07-07, 6:27)Magnus Forsberg Wrote: But, how do we deal with the effect of the size differene?
A hi-res design is not wanted on the very small stickers, and the lo-res is bad on a larger sticker.

I guess we should not use lo-res/hi-res, but instead simplified/detailed?
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RE: Hi-res logo primitives
#6
(2025-07-07, 6:32)Magnus Forsberg Wrote: I guess we should not use lo-res/hi-res, but instead simplified/detailed?

Sounds good.
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RE: Hi-res logo primitives
#7
(2025-07-07, 6:32)Magnus Forsberg Wrote: I guess we should not use lo-res/hi-res, but instead simplified/detailed?

I still think this is overkill but I like this approach better.
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RE: Hi-res logo primitives
#8
Hello,
take it as a positive criticism, it's not my intention to offend anyone, but decide once and for all what you want because I don't understand anything anymore.

The Ferrari logos have been available 10 years ago. After 5 years  four became official but it's not good because they are subparts and not primitives.
The problem of high resolution is quite recent stuff. Then, those who wanted could solve it on their own by redoing the official logo and proposing their own version.
I would have been sorry, but I certainly wouldn't have eaten it.

Now one, Willy, wants them hi-res and low-res but both in the primitives folder so a user sees them immediately and chooses which one to use.
Another, Magnus, wants them in folder 48 so that he only recalls them once and the viewer chooses the best resolution. By the way, it would also have been my choice.

The basic idea of making logos for me was that.
- Once approved, they would then be immediately usable by a new designer. Choose the scale, leave space for the rectangle and recall the logo. Finished. So you have so many parts that need to look the same that actually look the same.
- Otherwise, every time you have to make a piece with a logo, you have to look for if there is a part already done, isolate the logo, scale it up and adapt it to your new part.
And after a while each one will be different from the other or at least incompatible, because you put a simplification here, move a point further to avoid an intersection. All fair and correct, but in my opinion, not in working with logos.

We have already come to this.
The logos: p/logo-ferrari-horse-lowres-box.dat and p/logo-ferrari-horse-lowres.dat released in May 2025 are incompatible with badges. And two badges were also official.
it is not Jens Brühl's fault, but the approval system which is not clear.
I understand that it's all evolving, but at some point let's set boundaries for a while and stick to those. Here, in my opinion, there have never been or have not been respected.



As for the next parts I'll send, I'll do without creating separate logos if it's that difficult, then get to the conclusion. I put the links inlined and then who wants to take them out and say hello to saving time and unity of appearance.

Sorry for the outburst.



Massimo
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RE: Hi-res logo primitives
#9
i think low res logos would be useful for example small logos on minifig torsos, tiles, slopes etc

the logos we have already should not be modified with a hires 48/ nonsense just leave them be

the low logos no in 8/
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RE: Hi-res logo primitives
#10
The goal of the two versions is:

* Move the logos from the s folder to the prim folder, listing them on https://wiki.ldraw.org/wiki/Primitives_Reference, so everyone can find them
* Reduce drastically the number of code; some minifig torsi for example have/had more than 10000 lines: https://library.ldraw.org/parts/30864
  
  Lowres would be used on small stickers/plates: https://library.ldraw.org/parts/32273
  Hires, where more detail looks good: https://library.ldraw.org/parts/40442

I don't wanna see the two version split between the 8/48 folders. Prim substitution might work fine in LDView, but I doubt everything works smooth when you start converting to POV or Blender with a converter which is not LDView. You move the decision which logo resolution should be used to the author and not a converter/viewer.

As for the already official:

logo-ferrari-horse-lowres.dat - https://library.ldraw.org/parts/46062
logo-ferrari-horse-lowres-box.dat - https://library.ldraw.org/parts/46061

I suggest reworking the four official parts, using Massimo's new version.

w.
LEGO ergo sum
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RE: Hi-res logo primitives
#11
Massimo,

All I wanted was to clarify if it was ok to use the words "hires" and "lores" in the normal p-folder.
I think it should be avoided.

Is it OK with you if we change the descriptions to be "simplified/detailed" instead?
I can do the editing/renumbering.
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RE: Hi-res logo primitives
#12
I think:

Simplified: logo-simplified.dat
Normal: logo.dat
High detail: logo-detailed.dat
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RE: Hi-res logo primitives
#13
(2025-07-08, 15:57)Orion Pobursky Wrote: I think:

Simplified: logo-simplified.dat
Normal: logo.dat
High detail: logo-detailed.dat

Ok,
I guess all the "lores" prims goes into the normal category.
and all the "hires" should be renamed to logo-detailed.

Let me know what you think.
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RE: Hi-res logo primitives
#14
Sorry, I wasn't specific enough:

Low res = simplified

What you are calling high res = Normal. Most current logos

Detailed = We don't have any of these yet, just thinking ahead. This would be if there was a vary large sticker that might warrant a higher poly count logo.
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RE: Hi-res logo primitives
#15
(2025-07-08, 21:48)Orion Pobursky Wrote: Sorry, I wasn't specific enough:

This is like balancing on a loose rope. Need to be careful.
I stated renaming them, but don't have time to finish tonight.
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RE: Hi-res logo primitives
#16
(2025-07-09, 21:31)Magnus Forsberg Wrote: .... but don't have time to finish tonight.

I think all are now renamed. "lores" and "hires" have been removed from the file name.

2 files are questioned. Are they really needed?
logo-ferrari-badge-rectangular-box-hires.dat
logo-ferrari-badge-simplified-rectangular-box.dat

Sorry for the inconvenience.
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RE: Hi-res logo primitives
#17
I updated my formed printed parts based on the new simplified logo prims:
I appreciate this initiative, because the simplified logos now come closer to the original parts!
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