Looking at few parts, I have noticed that they are using 48/1-16chrd to bound circle to the various surfaces. Meanwhile that is fine use, it causes those chrds to overlap with circular surface when hi-res primitives are enabled in software like LDView. 

To deal with that I suggest an "ering-48" primitive. Essentially, it would be reverse of erings — visible when on normal quality and hidden when on high. Could something like that be added?
« Next Oldest | Next Newest »

Forum Jump:

Users browsing this thread: 1 Guest(s)