Mesh terrain experimentation
2015-08-21, 23:20 (This post was last modified: 2021-04-20, 22:41 by Michael Horvath.)
2015-08-21, 23:20 (This post was last modified: 2021-04-20, 22:41 by Michael Horvath.)
[updated]
I've been experimenting with terrain again for Datsville. The idea is that if the slope of the terrain is lower than a certain value, studs should be applied (currently, 1x1 plates). If the slope of the terrain is greater than that value, the mesh remains smooth and un-studded. The results are interesting, but don't look all that great. I could make better use of World Machine's terracing feature.
You can download the files here:
https://www.mediafire.com/?9j8xdyn8ex8qa94
The file "mesh_wrapper.ldr" is the one to look at in LDView.
[edit]
The project is on GitHub now.
https://github.com/mjhorvath/Datsville
And I wrote a wiki article.
https://github.com/mjhorvath/Datsville/w...ld-Machine
Still a very complicated process however.
I've been experimenting with terrain again for Datsville. The idea is that if the slope of the terrain is lower than a certain value, studs should be applied (currently, 1x1 plates). If the slope of the terrain is greater than that value, the mesh remains smooth and un-studded. The results are interesting, but don't look all that great. I could make better use of World Machine's terracing feature.
You can download the files here:
https://www.mediafire.com/?9j8xdyn8ex8qa94
The file "mesh_wrapper.ldr" is the one to look at in LDView.
[edit]
The project is on GitHub now.
https://github.com/mjhorvath/Datsville
And I wrote a wiki article.
https://github.com/mjhorvath/Datsville/w...ld-Machine
Still a very complicated process however.