Mr. Melkert
Just for some background...
I am developing a LDraw game that uses JBrickable connection data to snap to location.
I have successfully implemented connector location data for the LDraw bricks and the parts connect at the locations I need.
I am running into a problem where I would need to check for collisions between the meshes to see if the position is okay to place.
Obviously, the LDraw meshes are concave and I cannot find collision detection between two concave meshes.
For example:
This would be okay...
Screen Shot 2020-04-18 at 6.19.44 PM.png (Size: 65.32 KB / Downloads: 63)
This wouldn't:
Screen Shot 2020-04-18 at 6.20.12 PM.png (Size: 62.43 KB / Downloads: 65)
Just for some background...
I am developing a LDraw game that uses JBrickable connection data to snap to location.
I have successfully implemented connector location data for the LDraw bricks and the parts connect at the locations I need.
I am running into a problem where I would need to check for collisions between the meshes to see if the position is okay to place.
Obviously, the LDraw meshes are concave and I cannot find collision detection between two concave meshes.
For example:
This would be okay...
Screen Shot 2020-04-18 at 6.19.44 PM.png (Size: 65.32 KB / Downloads: 63)
This wouldn't:
Screen Shot 2020-04-18 at 6.20.12 PM.png (Size: 62.43 KB / Downloads: 65)