[LDPE] 1.8.73 Released (align/distribute,snap to grid, remove params, vertex pasting)
2023-11-01, 18:12 (This post was last modified: 2023-12-11, 19:38 by Nils Schmidt.)
2023-11-01, 18:12 (This post was last modified: 2023-12-11, 19:38 by Nils Schmidt.)
Hey,
Willy asked kindly for a feature to align and distribute objects. It is now available (Actions... => Align and Distribute...) on standard perspectives (front, back, left, right, top, bottom). I also added Max's wish to remove superfluous parameters from line types 1-5 (with a quick fix).
And Magnus' wish to not select all, but just one place of a pasted vertex.
There is also Philo's request to snap vertices to the grid (Actions... => Snap To Grid), only usable on standard perspectives (front, back, left, right, top, bottom) and I added a hint what the grid size value actually means (it is the grid size for 1-10% zoom). Finally, I added some improvements and fixed a small negligible bug.
As always, you can download LDPE from this page:
http://nilsschmidt1337.github.io/ldparteditor/
Changelog:
(5 new features and 1 bug fix)
With this release you will be able to...
The following critical issue is fixed:
The program was tested intensively with "real world" files.
However, something can go wrong in about 140.000 lines of code.
Installation on Windows:
I listen carefully to your requests and possible complaints. Please leave me a message, with your thoughts and wishes to further improve the software.
LDPE is a 3D CAD application: The overall system requirements are higher. While I recommend to use a powerful 64-bit multicore system, it could be possible, to run LDPE on older machines as well.
System Requirements:
Minimum System Requirements:
Willy asked kindly for a feature to align and distribute objects. It is now available (Actions... => Align and Distribute...) on standard perspectives (front, back, left, right, top, bottom). I also added Max's wish to remove superfluous parameters from line types 1-5 (with a quick fix).
And Magnus' wish to not select all, but just one place of a pasted vertex.
There is also Philo's request to snap vertices to the grid (Actions... => Snap To Grid), only usable on standard perspectives (front, back, left, right, top, bottom) and I added a hint what the grid size value actually means (it is the grid size for 1-10% zoom). Finally, I added some improvements and fixed a small negligible bug.
As always, you can download LDPE from this page:
http://nilsschmidt1337.github.io/ldparteditor/
Changelog:
(5 new features and 1 bug fix)
With this release you will be able to...
- ...align and distribute objects (isolated vertices, lines, triangles, quads and subfiles). It behaves differently if "Move Adjacent Data" is ON or OFF. ON keeps the objects connected together. OFF will seperate them. Only usable on standard perspectives (front, back, left, right, top, bottom) .
- ...snap vertices and subfiles to the current grid (only available on standard perspectives (front, back, left, right, top, bottom)).
- ...auto-remove superfluous arguments from text lines (type 1,2,3,4,5) and also add missing ones (via quick fix in the text editor).
- ...benefit from the fact that pasting a single vertex will not enable "Single Vertex Modification" if "Automatically disable "Move Adjacent Data" on paste (3D Editor)" is checked.
- ...benefit from a slightly faster 3D editor (e.g. lower latency when you add a triangle).
The following critical issue is fixed:
- Wrong "Invalid number format" warning on "!LPE DISTANCE".
The program was tested intensively with "real world" files.
However, something can go wrong in about 140.000 lines of code.
Installation on Windows:
- Download and extract LDPartEditor_win32_x64.zip
- Run LDPartEditor-1.8.73.msi
- Start LDPartEditor from the start menu
- Download and extract LDPartEditor_linux_x64.zip
- Install ldparteditor_1.8.73-1_amd64.deb
- Start LDPartEditor from the menu or via launcher
- Download and extract LDPartEditor_mac_x64.zip
- Mount LDPartEditor-1.8.73.dmg
- Drag LDPartEditor.app to the Applications folder
- Copy ldparteditor.sh to your home folder
4a. Open a Terminal.app and run ./ldparteditor.sh
4b. Or open a Terminal.app and run /Applications/LDPartEditor.app/Contents/MacOS/LDPartEditor
I listen carefully to your requests and possible complaints. Please leave me a message, with your thoughts and wishes to further improve the software.
LDPE is a 3D CAD application: The overall system requirements are higher. While I recommend to use a powerful 64-bit multicore system, it could be possible, to run LDPE on older machines as well.
System Requirements:
Minimum System Requirements:
- OpenGL 2.1 compatible Graphics Card
- Operating System (64-bit): Windows [7 or newer], Linux [e.g. Ubuntu Linux >=14.4], Mac OS X [>=10.6]
- CPU: Multicore-Processor e.g. Intel Core 2 Duo or AMD Athlon II (>2.0Ghz)
- RAM: 4GB
- Video-Memory: 1 GB
- Free Disk Space: 150 MB
- Operating System (64bit): Windows 7,8,10,11, Linux [e.g. Ubuntu Linux >=14.4], Mac OS X [>=10.6]
- OpenGL 3.3 compatible Graphics Card
- CPU: Multicore-Processor with 4 cores (or more)
- RAM: >4 GB
- Video-Memory: >1 GB
- Free Disk Space: 500 MB
- For a faster start, LDPartEditor and the LDraw™ library should be installed on an SSD.