LDraw-based addons for free games (SuperTuxKart, YSFlight, etc.)
2019-06-18, 1:52 (This post was last modified: 2019-06-18, 2:45 by Eugen.)
2019-06-18, 1:52 (This post was last modified: 2019-06-18, 2:45 by Eugen.)
There are many LEGO-based games:
On June 13, 2019 Playground Games released "Lego Speed Champions" expansion for "Forza Horizon 4"
What you think about creating LDraw-based addons for free games?
For example, I could recommend create LDraw-based (using free MOCs, without official LEGO sets or any copyrighted MOCs) addons for next free games (or recommend other):
Addons for SuperTuxKart and YSFlight could be created using Blender (with some Blender addons). And LDraw parts/models could be imported to Blender, so Blender is recommended for such LDraw-based game addons creating.
There should be few categories for game addons:
What you think about creating LDraw-based addons for free games?
For example, I could recommend create LDraw-based (using free MOCs, without official LEGO sets or any copyrighted MOCs) addons for next free games (or recommend other):
- SuperTuxKart - free & open-source cross-platform 3D racing game (for Linux, Windows, Mac OS, Android and other)
- YSFlight - freeware 3D flight simulator, but not limited to flight simulation only (for Linux, Windows and Mac OS)
- https://malagaoriginalenglish.blogspot.c...s-and.html
- https://tente3d.fandom.com/es/wiki/A%C3%...perTuxKart
- https://www.youtube.com/watch?v=G2ZKHHcrHWg
Addons for SuperTuxKart and YSFlight could be created using Blender (with some Blender addons). And LDraw parts/models could be imported to Blender, so Blender is recommended for such LDraw-based game addons creating.
There should be few categories for game addons:
- Scene - city, landscape (for example, reuse "Datsville" project);
- Vehicles - aircrafts, cars, vessels (controlled by gamer);
- Ground objects - buildings, trees, other objects (non-controlled by gamer);
- Characters - minifigs (gamer avatars; optional)