LPUB3D - Fade steps and Callouts


LPUB3D - Fade steps and Callouts
#1
Hi, im having this issue where the callouts are already faded when show on the assembly image

Here`s a image


Attached Files Thumbnail(s)
   
Reply
RE: LPUB3D - Fade steps and Callouts
#2
I haven't experimented with callouts yet, but I have seen the need to use Tools ---> Reset Cache whenever I navigate backwards using fade steps.
Walt
Reply
« Next Oldest | Next Newest »



Forum Jump:


Users browsing this thread: 1 Guest(s)