OpengGL color / material properties


Re: OpengGL color / material properties
#13
Ben Supnik Wrote:1. I don't think the slope bricks actually notate their angled side as smooth and the flat sides as rough. (Is there a tag or meta data I don't know about here?)

No, there isn't. I'm pretty sure the idea has been mentioned once or twice.

Fun fact: Lego slopes have had three very different bump patterns over the years: extremely coarse, fine grain, and practically non-existent. Bricklink doesn't distinguish them, but they look horrible if you mix them up.
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Re: OpengGL color / material properties - by Allen Smith - 2013-09-05, 17:03

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