Part reviewing tutorial and checklist


some remarks
#2
I'd like to just add some remarks which have sped up my reviewing process and might also be wanted be others.

(a)
As I'm on Windows, I have added an entry to the registry which allows
me to invoke l3p for *.dat and *.ldr files with its -check option
via right mouse click context menu.

(b)
LDView can be customized, so that the button for turning on and off the origin display
is in the main window toolbar. In fact, the origin display is on for me by default.
Once you have looked at it some times, you miss it when it is turned off.

©
Another thing I do when checking is:
I have added the "set random colors" button to LDView's main toolbar.
I switch to that mode and then move the file in 3D view a little.
This reveals overlapping quads, which normally should be avoided.
If they are of the same color, this can be given as a hint to a user.
However, that flaw is small and IMHO not worth holding a part up.
Different is the situation when the quads are of different color.
Then that is a HOLD.

(d)
Checking for correct logo orientation can be done much quicker if you add these lines:

to stud.dat:
1 16 0 -4 0 0 0 -1 0 1 0 1 0 0 logo.dat

to stud2.dat:
1 16 0 0 0 0 0 -.6 0 1 0 .6 0 0 logo.dat

and then add this file into your P folder:

0 LEGO Logo for Studs
0 Name: logo.dat
0 Author: Paul Easter
0 !LDRAW_ORG Unofficial_Primitive

0 BFC CERTIFY CCW

0 !HISTORY 2000-11-05 [Paul Easter] corrected "E"
0 !HISTORY 2011-01-24 [Steffen] polished header

2 24 -4 0 2 -5 0 -2
2 24 -5 0 -2 -3.5 0 -2
2 24 0 0 2 -2 0 2
2 24 -2 0 2 -3 0 -2
2 24 -3 0 -2 -1 0 -2
2 24 -1 0 0 -2.5 0 0
2 24 2.25 0 1.5 2 0 2
2 24 2 0 2 1 0 2
2 24 1 0 2 .5 0 1.5
2 24 .5 0 1.5 -.25 0 -1.5
2 24 -.25 0 -1.5 0 0 -2
2 24 0 0 -2 1 0 -2
2 24 1 0 -2 1.5 0 -1.5
2 24 1.5 0 -1.5 2 0 0
2 24 2 0 0 1 0 0
2 24 4.75 0 1.5 4.5 0 2
2 24 4.5 0 2 3.5 0 2
2 24 3.5 0 2 3 0 1.5
2 24 3 0 1.5 2.25 0 -1.5
2 24 2.25 0 -1.5 2.5 0 -2
2 24 2.5 0 -2 3.5 0 -2
2 24 3.5 0 -2 4 0 -1.5
2 24 4 0 -1.5 4.75 0 1.5

After you have done that, the logo will be visible in all programs, like MLCad, L3Lab, LDView (without primitives substitution).
Here it is the same: once you've looked at this several times, you miss the logo in MLCad
when it is not there ;-)
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some remarks - by Steffen - 2011-08-06, 10:48

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