Solved Making stickers from scratch


RE: Making stickers from scratch
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Your sticker is now complete. What comes next is a beauty pass and error checking.

Some of your curves are still a bit edgy. Those should have been corrected in LDPC but then you would not learn how to move vertices in LDPE.

* Make sure you are in top view - in the 3D Editor
* Make sure Move Adjacent Data (B) is on - in the 3D Editor
* Click Move the Manipulator to Origin - in the 3D Editor
* Click Orient the Manipulator to World - in the 3D Editor
* Select Fine for the Snapping Grid - in the 3D Editor
* Select Vertex Mode (F2) - in the 3D Editor
* Click the Select (1) icon - in the 3D Editor
* Select the vertex you wanna manipulate
* The Data vertex: dialog pops up showing the values of the vertex
* Click the Move (2) icon - in the 3D Editor
* Click Move the Manipulator to the Nearest Vertex - in the 3D Editor

Your manipulator will jump to the selected vertex.

* Hovering over the arrows of the manilpulator they will change color to yellow. In this very moment you can move the mouse to left/right or up/down based on the axes you are working on to move your vertex

* Keep an eye on the Data vertex: dialog. If after the manipulation Y is something rather than -0.25 something went wrong with the plane you working on.

I hope you realized how convenient is is to do all the tweaking right in LDPC.

Smooth out all other edgy vertices. For example:

13.7186 -.25 4.363667
-13.9074 -.25 1.922167
-15.9594 -.25 -9.325833
-10.5729 -.25 10.84267

Screenshot
LEGO ergo sum
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RE: Making stickers from scratch - by Willy Tschager - 2023-04-02, 9:42

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