Upcoming LDCad 1.7 Beta 1


RE: Upcoming LDCad 1.7 Beta 1
#2
(2022-12-29, 20:18)RolandĀ Melkert Wrote: Hello all,

Next week I'm hoping to pickup LDCad 1.7 development again.

So if anyone is sitting on a bug (1.6d/1.7 alpha) or (small) feature request please let me know here.

I'm especially interested in things needed to get the shadow editing workflow going combined with github (https://github.com/RolandMelkert/LDCadShadowLibrary)

There are already features planned to auto force headers etc, but as I'm new to github people might have additional ideas.

Second main interest is the LUA scripting api, any ideas on additional functions/objects are welcome.

I do have a crash problem lately but I think it is in Wine, not LDCad. If it happens again I will post the backtrace; maybe you can make something out of it?

Otherwise I think you have some ideas from me already for the APIā€¦

As for shadow editing, I haven't done it much recently because I've been using compressed libraries, and I got tired of always unpacking and re-packing them. I don't suppose there's any way around this? Or I could just go back to uncompressed libraries; with the new silicon Mac I'm sure I'd notice no difference in speed (not that I did before, anyway).

But maybe with the git workflow, instead of a message saying "you can't edit this because it's zipped", there could be an option to say "you can't save changes locally; do you want to submit to the repository instead?"
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Messages In This Thread
Upcoming LDCad 1.7 Beta 1 - by Roland Melkert - 2022-12-29, 20:18
RE: Upcoming LDCad 1.7 Beta 1 - by N. W. Perry - 2022-12-30, 0:34
RE: Upcoming LDCad 1.7 Beta 1 - by SNIPE - 2023-02-05, 0:13
RE: Upcoming LDCad 1.7 Beta 1 - by SNIPE - 2023-05-21, 1:59
RE: Upcoming LDCad 1.7 Beta 1 - by SNIPE - 2023-05-27, 17:09

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