Lpub3D 2.3.13 Native Render


RE: Lpub3D 2.3.13 Native Render
#30
(2019-08-02, 11:42)Nico71 Wrote: ...if I use the regular last build, I can not work on my instructions, right ?

This is not correct, you can work with the production build. I pushed the Native renderer correction to production in rev 52 on July 29 and the default colour fix was pushed in rev 54 on July 31. You could have used the production build since those dates.

FYI, you can follow the production repo commit (push) status from the LPub3D GitHub Page.

Here is how to do that from a previous post...
(2019-07-24, 23:57)Trevor Sandy Wrote: If I determine an update is required to achieve the expected behaviour, there is a pre-release Continuous Build at the LPub3D production repository. You can download the latest build for Windows (installed and portable distros), Linux AppImage, Ubuntu, Arch, Fedora and macOS platforms.

A continuous build pre-release exists when the Revision badge is greater than 0. At present the current revision for v2.3.12 is 49, you can also check if an update interesting for you is available from the list of recent commits (i.e. corrections) available at the Last Commit badge.

Cheers,
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Messages In This Thread
Lpub3D 2.3.13 Native Render - by Nico71 - 2019-07-24, 8:40
RE: Lpub3D 2.3.13 Native Render - by Nico71 - 2019-07-24, 20:31
RE: Lpub3D 2.3.13 Native Render - by Nico71 - 2019-07-26, 6:40
RE: Lpub3D 2.3.13 Native Render - by Nico71 - 2019-07-28, 9:32
RE: Lpub3D 2.3.13 Native Render - by Nico71 - 2019-07-29, 8:07
RE: Lpub3D 2.3.13 Native Render - by Nico71 - 2019-07-29, 20:13
RE: Lpub3D 2.3.13 Native Render - by Nico71 - 2019-08-01, 10:05
RE: Lpub3D 2.3.13 Native Render - by Nico71 - 2019-08-02, 8:34
RE: Lpub3D 2.3.13 Native Render - by Nico71 - 2019-08-02, 11:42
RE: Lpub3D 2.3.13 Native Render - by Trevor Sandy - 2019-08-02, 15:16
RE: Lpub3D 2.3.13 Native Render - by Nico71 - 2019-08-05, 19:16
RE: Lpub3D 2.3.13 Native Render - by Nico71 - 2019-08-01, 18:49

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