LDView povray export


RE: LDView povray export
#16
(2019-06-22, 19:48)Travis Cobbs Wrote: Actually the LDXSkip... checks are all for things that can't be set via the UI, so my using LDXSkipBackround would be consistent for that since I wasn't planning on adding it to the UI. Having said that, disabling the background via the UI is a reasonable thing to do, so I will add an LDXBackground variable, which will be able to be set from the options UI, and I will have its default value be 1. Note that LDXSkipCamera is only useful if you have manually defined the camera yourself somewhere else. So not having that accessible from the UI makes sense.

This reflects the options you have in LDView, but makes no semantic sense within the context of POV-Ray.
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Messages In This Thread
LDView povray export - by Michael Horvath - 2019-06-20, 6:47
RE: LDView povray export - by Travis Cobbs - 2019-06-20, 17:37
RE: LDView povray export - by Michael Horvath - 2019-06-20, 23:03
RE: LDView povray export - by Travis Cobbs - 2019-06-21, 2:04
RE: LDView povray export - by Michael Horvath - 2019-06-21, 21:56
RE: LDView povray export - by Orion Pobursky - 2019-06-21, 22:00
RE: LDView povray export - by Travis Cobbs - 2019-06-21, 23:53
RE: LDView povray export - by Travis Cobbs - 2019-06-22, 19:48
RE: LDView povray export - by Michael Horvath - 2019-06-25, 12:40
RE: LDView povray export - by Travis Cobbs - 2019-06-21, 3:46
RE: LDView povray export - by Steffen - 2019-06-23, 1:31
RE: LDView povray export - by Travis Cobbs - 2019-06-23, 1:48
RE: LDView povray export - by Michael Horvath - 2019-06-25, 23:35
RE: LDView povray export - by Travis Cobbs - 2019-06-26, 1:42

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