The adventures of building a web renderer


RE: The adventures of building a web renderer
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(2020-02-05, 18:28)Lasse Deleuran Wrote: The opposite converter is online: https://brickhub.org/bh/i/ldraw2studio.htm

It requires that you either have an inlined texture, or reference one that is in the /textures folder. Due to this, I recommend hosting locally, and I have added an option to the README of the project to help https://github.com/LasseD/buildinginstructions.js people doing just that.

I’ll see what I can do to get this converter online on LDraw.org. Right now textures are broken on the PT due to some issue with my code (probably the path prefetch script) so I’ll have to troubleshoot.
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RE: The adventures of building a web renderer - by Orion Pobursky - 2020-02-06, 16:15

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