The adventures of building a web renderer


RE: The adventures of building a web renderer
#18
very nice!
Can you do something about the missing portions in the above render?
To me it looks like this trouble is simply caused by wrong winding / BFC orientation of surfaces,
so that the OpenGL renderer discards them.
Do you correctly parse the "0 BFC CERTIFY CW" vs "0 BFC CERTIFY CCW" statements?
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RE: The adventures of building a web renderer - by Steffen - 2019-01-04, 8:24

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