Blender LDraw import tool


RE: Blender LDraw import tool
#13
(2018-04-01, 14:47)Philippe Hurbain Wrote:
(2018-04-01, 14:10)Santeri Piippo Wrote: I found by googling that apparently Blender can use the GPU for the rendering, not sure if it does it by default. I was wondering if the GPU manages to screw it up during the rendering phase.
Interesting, but not this. Default compute device was CPU. Switching to GPU provides the same image.

Could it be a problem with the importer? If I try to render Blender default startup cube, I get a nice grey cube image, with green channel properly used!

Well, you could import a test LDraw file, then save the blender file and share it here so one of us could render the same file on our computer to see if something is wrong with the file  Smile

BTW: note that by default, selecting the gpu as renderer doesn't use the gpu as renderer. I was confused by this at first, but apparently you have to first select the device to use for the rendering, as can be read here: https://blender.stackexchange.com/a/73483
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Messages In This Thread
RE: Blender LDraw import tool - by Steffen - 2018-03-31, 8:45
RE: Blender LDraw import tool - by Steffen - 2018-03-31, 13:59
RE: Blender LDraw import tool - by Merlijn Wissink - 2018-04-01, 21:38
RE: Blender LDraw import tool - by Steffen - 2018-04-02, 15:18
RE: Blender LDraw import tool - by Steffen - 2018-04-02, 15:55
RE: Blender LDraw import tool - by Steffen - 2018-04-02, 17:03
RE: Blender LDraw import tool - by Steffen - 2018-04-03, 19:06
RE: Blender LDraw import tool - by Steffen - 2018-04-02, 15:49
RE: Blender LDraw import tool - by Steffen - 2018-04-12, 18:21

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