LDCad POVray export


RE: LDCad POVray export
#16
(2018-03-03, 13:10)Philippe Hurbain Wrote:
(2018-03-03, 12:18)Michael Horvath Wrote: It seems solid meshes are possible in POV-Ray if you define an "inside_vector". But I have seen gaps between LDraw sub-parts, for instance where a low-res cylinder meets a high-res hole, or something similar. So maybe these are not "well-behaved"
There is definitely no clearly defined inside in most LDraw parts...

Having normals in mesh2 should do the trickp too, I already define an "interior" in LDCad's pov export. This controls transparency without the use of alpha.
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Messages In This Thread
LDCad POVray export - by Michael Horvath - 2018-02-17, 21:47
RE: LDCad POVray export - by Roland Melkert - 2018-02-18, 21:01
RE: LDCad POVray export - by Michael Horvath - 2018-02-18, 21:28
RE: LDCad POVray export - by Roland Melkert - 2018-02-18, 21:48
RE: LDCad POVray export - by Michael Horvath - 2018-02-18, 23:03
RE: LDCad POVray export - by Orion Pobursky - 2018-02-18, 23:31
RE: LDCad POVray export - by Michael Horvath - 2018-02-18, 23:43
RE: LDCad POVray export - by Orion Pobursky - 2018-02-18, 23:50
RE: LDCad POVray export - by Orion Pobursky - 2018-02-19, 2:05
RE: LDCad POVray export - by Michael Horvath - 2018-03-03, 12:18
RE: LDCad POVray export - by Philippe Hurbain - 2018-03-03, 13:10
RE: LDCad POVray export - by Roland Melkert - 2018-03-03, 18:06
RE: LDCad POVray export - by Roland Melkert - 2018-02-19, 18:34

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