Using 3DXML Captures as Parts


RE: Using 3DXML Captures as Parts
#4
(2016-06-03, 20:23)Roland Melkert Wrote:
(2016-06-03, 20:09)Tanner S. Wrote: perhaps you can't set an origin! I don't know. If anyone does know, please respond.

The origin is whatever happens to be at 0,0,0 so to change it you just move all the triangle/quads/lines around.

You could also create a wrapper dat file that moves the origin to where you want it to be, and then inline that. The inline tool would the move all the triangles around for you.
Reply
« Next Oldest | Next Newest »



Messages In This Thread
Using 3DXML Captures as Parts - by Tanner S. - 2016-05-30, 23:37
RE: Using 3DXML Captures as Parts - by Travis Cobbs - 2016-06-03, 23:18

Forum Jump:


Users browsing this thread: 2 Guest(s)