LPub3D 1.3.0 Released !


RE: LPub3D 1.3.0 Released !
(2016-05-26, 6:01)Trevor Sandy Wrote:
(2016-05-25, 5:53)Jaco van der Molen Wrote:
(2016-05-20, 7:58)Jetro de Château Wrote: Another feature request I hope will be easy to implement:
LPub5 (https://sites.google.com/site/workingwit...om-version) has custom BOM options - particularly spreading a BOM over more than one page. Any change this can be added to LPub3D?
(2016-05-20, 10:45)Don Heyse Wrote: That's interesting.  I never heard of this variant before but the lpub5 source code is available, and it looks to be about 10 commits beyond the baseline lpub4.

That would be a nice feature in LPub3D too. I suggested it before. And since the source is there, perhaps it is not too difficult to implement.
Depending on Trevor to do it! :-)
Speaking of: Trevor, how is the development of LPub3D going? I am sure you are busy, like all of us, but I am curious.

Greetings Jetro - The bad news is I did not have any spare time to update LPub3D over the last 3 months. The good news is I now have some time and have been doing some bug-fixing. I'll also take a look at some of the requested enhancements, including the one above. Cheers.

Ok, so I took a look at the LPub5 BoM management behavior and I have concluded the existing functionality in LPub3D already covers most of this behavior. The only part missing is the ability to generate a BoM with custom specified colors.

Currently in LPub3D one can "split" the BoM as often as one likes. Furthermore, there is the ability to sort the BoM by color and part size (default sort).

Because the current BoM management functionality in LPub3D is fully automatic - BoM parts are automatically divided across the number of BoM occurrences in the model file - I would have to reimplement this functionality to take into account adding BoMs where only a specifically defined color of parts are allowed. 

Additionally, in LPub5, the meta entry to define the custom color choice is completely manual. This is impractical for models with a significant number of colored parts.

My main point is to efficiently implement this feature in LPub3D, will require considerable, albeit manageable, redesign and coding effort. So I don't think it will be in the next release.

Cheers,
Reply
« Next Oldest | Next Newest »



Messages In This Thread
LPub3D 1.3.0 Released ! - by Trevor Sandy - 2016-01-08, 0:32
Re: LPub3D 1.3.0 Released ! - by Trevor Sandy - 2016-01-08, 13:13
Re: LPub3D 1.3.0 Released ! - by Trevor Sandy - 2016-01-10, 14:27
Re: LPub3D 1.3.0 Released ! - by Trevor Sandy - 2016-01-12, 23:19
Re: LPub3D 1.3.0 Released ! - by Trevor Sandy - 2016-01-12, 22:10
Re: LPub3D 1.3.0 Released ! - by Trevor Sandy - 2016-01-12, 23:17
Re: LPub3D 1.3.0 Released ! - by Trevor Sandy - 2016-01-14, 15:02
Re: LPub3D 1.3.0 Released ! - by Trevor Sandy - 2016-01-14, 15:02
Re: LPub3D 1.3.0 Released ! - by Trevor Sandy - 2016-01-12, 22:13
Re: LPub3D 1.3.0 Released ! - by Trevor Sandy - 2016-01-12, 23:08
Re: LPub3D 1.3.0 Released ! - by Trevor Sandy - 2016-01-14, 15:03
Re: LPub3D 1.3.0 Released ! - by Trevor Sandy - 2016-01-12, 22:59
Re: LPub3D 1.3.0 Released ! - by Trevor Sandy - 2016-01-14, 15:11
Re: LPub3D 1.3.0 Released ! - by Trevor Sandy - 2016-01-14, 15:13
Re: LPub3D 1.3.0 Released ! - by Trevor Sandy - 2016-01-12, 22:44
Re: LPub3D 1.3.0 Released ! - by Trevor Sandy - 2016-01-14, 15:16
LPub3D 1.3.1 Released ! - by Trevor Sandy - 2016-01-14, 15:23
Re: LPub3D 1.3.1 Released ! - by Trevor Sandy - 2016-01-19, 21:53
Re: LPub3D 1.3.1 Released ! - by Trevor Sandy - 2016-01-20, 11:18
Re: LPub3D 1.3.1 Released ! - by Trevor Sandy - 2016-01-20, 12:48
Re: LPub3D 1.3.1 Released ! - by Trevor Sandy - 2016-01-20, 12:59
LPub3D 1.3.3 Released ! - by Trevor Sandy - 2016-01-26, 3:48
Re: LPub3D 1.3.3 Released ! - by Trevor Sandy - 2016-01-26, 14:47
LPub3D 1.3.4 Released ! - by Trevor Sandy - 2016-01-26, 23:20
LPub3D 1.3.5 Released ! - by Trevor Sandy - 2016-02-05, 2:29
LPub3D 1.3.5: Feedback - by Mattia Zamboni - 2016-02-07, 15:59
Re: LPub3D 1.3.5: Feedback - by Travis Cobbs - 2016-02-09, 18:45
Re: LPub3D 1.3.5: Feedback - by Don Heyse - 2016-02-11, 3:17
Re: LPub3D 1.3.5: Feedback - by Trevor Sandy - 2016-02-12, 18:50
Re: LPub3D 1.3.5: Feedback - by Don Heyse - 2016-02-17, 3:32
Re: LPub3D 1.3.5: Feedback - by Trevor Sandy - 2016-02-12, 18:44
Re: LPub3D 1.3.5: Feedback - by Travis Cobbs - 2016-02-10, 22:49
Re: LPub3D 1.3.5: Feedback - by Trevor Sandy - 2016-02-12, 18:40
Re: LPub3D 1.3.5: Feedback - by Travis Cobbs - 2016-02-10, 22:56
Re: LPub3D 1.3.5: Feedback - by Trevor Sandy - 2016-02-12, 18:35
RE: LPub3D 1.3.5: Feedback - by Trevor Sandy - 2016-06-04, 14:06
RE: LPub3D 1.3.5: Feedback - by Trevor Sandy - 2016-06-05, 11:25
Re: LPub3D 1.3.5: Feedback - by Trevor Sandy - 2016-02-12, 19:33
Re: LPub3D 1.3.5: Feedback - by Trevor Sandy - 2016-02-12, 19:26
Re: LPub3D 1.3.0 Released ! - by Don Heyse - 2016-02-04, 2:13
Re: LPub3D 1.3.0 Released ! - by Trevor Sandy - 2016-02-04, 17:20
Re: LPub3D 1.3.0 Released ! - by Don Heyse - 2016-02-05, 0:43
Re: LPub3D 1.3.0 Released ! - by Don Heyse - 2016-02-06, 4:04
Re: LPub3D 1.3.0 Released ! - by Trevor Sandy - 2016-02-12, 19:45
Re: LPub3D 1.3.0 Released ! - by Don Heyse - 2016-02-13, 14:38
Re: LPub3D 1.3.0 Released ! - by Don Heyse - 2016-02-18, 13:02
Re: LPub3D 1.3.0 Released ! - by Trevor Sandy - 2016-02-18, 13:43
Re: LPub3D 1.3.0 Released ! - by Don Heyse - 2016-03-06, 16:42
Re: LPub3D 1.3.0 Released ! - by Trevor Sandy - 2016-03-14, 11:25
Re: LPub3D 1.3.0 Released ! - by Don Heyse - 2016-03-15, 0:50
Re: LPub3D 1.3.0 Released ! - by Trevor Sandy - 2016-03-15, 23:03
Re: LPub3D 1.3.0 Released ! - by Don Heyse - 2016-03-16, 0:13
Re: LPub3D 1.3.0 Released ! - by Trevor Sandy - 2016-02-12, 18:29
Re: LPub3D 1.3.0 Released ! - by Trevor Sandy - 2016-02-14, 23:10
RE: LPub3D 1.3.0 Released ! - by Trevor Sandy - 2016-05-30, 10:55
RE: LPub3D 1.3.0 Released ! - by Don Heyse - 2016-05-20, 10:45
RE: LPub3D 1.3.0 Released ! - by Trevor Sandy - 2016-05-30, 10:51
RE: LPub3D 1.3.0 Released ! - by Trevor Sandy - 2016-05-27, 16:50

Forum Jump:


Users browsing this thread: 7 Guest(s)