LPub3D 1.3.0 Released !


Re: LPub3D 1.3.0 Released !
#11
Other suggestions / wishes:

- local page orientation (but you already know that one :-)
- be able to scale the rotation icon (I think it is one size now on all instances?)

- add a corner to callout arrows
I personally dislike oblique lines comming from callouts pointing to where a calledout submodel is in the model. Even more it somtimes makes images of the step difficult to see when a line runs over the model (assembly image).
I usally try to avoid that so I place callouts where I can where I can keep the arrow line horizontal or vertical, but sometimes this seems impossible of unavoidable. Being able to add one or more corners to the line of the arrow would solve that.

- one part callouts
To be able to callout individual parts instead of submodels only
This to emphasis where a part is that one cannot see wholy.
Or for example bricks with print, studs on side (placed so that you cannot see it), etc.

Example
Code:
1 4 0 0 0 1 0 0 0 1 0 0 0 1 3003.dat
1 1 -10 -24 10 -1 0 0 0 1 0 0 0 -1 87087.dat
1 1 -10 -24 -10 0 0 1 0 1 0 -1 0 0 47905.dat

It is impossible to identify where the brick with one stud or two studs goes.
Calling out either one of them and showing in a certain angle should make it easier to see what part it is.
What I do now is create a submodel with only one of the bricks in it and then use that submodel for the brick to be able to call it out with a rotation step to show the right angle

Being able to call out a single brick like this, would make it less code intensive
The code would be something like this?

Code:
1 4 0 0 0 1 0 0 0 1 0 0 0 1 3003.dat
1 1 -10 -24 10 -1 0 0 0 1 0 0 0 -1 87087.dat
0 !LPUB CALLOUT PART BEGIN
1 1 -10 -24 -10 0 0 1 0 1 0 -1 0 0 47905.dat
0 !LPUB CALLOUT PART END

With the addition of a say 30 degree angle round the Y axis rotation like
Code:
CALLOUT BEGIN ROTATED 0,-30,0

or something.
Jaco van der Molen
lpub.binarybricks.nl
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Messages In This Thread
LPub3D 1.3.0 Released ! - by Trevor Sandy - 2016-01-08, 0:32
Re: LPub3D 1.3.0 Released ! - by Trevor Sandy - 2016-01-08, 13:13
Re: LPub3D 1.3.0 Released ! - by Trevor Sandy - 2016-01-10, 14:27
Re: LPub3D 1.3.0 Released ! - by Trevor Sandy - 2016-01-12, 23:19
Re: LPub3D 1.3.0 Released ! - by Trevor Sandy - 2016-01-12, 22:10
Re: LPub3D 1.3.0 Released ! - by Trevor Sandy - 2016-01-12, 23:17
Re: LPub3D 1.3.0 Released ! - by Trevor Sandy - 2016-01-14, 15:02
Re: LPub3D 1.3.0 Released ! - by Trevor Sandy - 2016-01-14, 15:02
Re: LPub3D 1.3.0 Released ! - by Trevor Sandy - 2016-01-12, 22:13
Re: LPub3D 1.3.0 Released ! - by Jaco van der Molen - 2016-01-11, 10:58
Re: LPub3D 1.3.0 Released ! - by Trevor Sandy - 2016-01-12, 23:08
Re: LPub3D 1.3.0 Released ! - by Trevor Sandy - 2016-01-14, 15:03
Re: LPub3D 1.3.0 Released ! - by Trevor Sandy - 2016-01-12, 22:59
Re: LPub3D 1.3.0 Released ! - by Trevor Sandy - 2016-01-14, 15:11
Re: LPub3D 1.3.0 Released ! - by Trevor Sandy - 2016-01-14, 15:13
Re: LPub3D 1.3.0 Released ! - by Trevor Sandy - 2016-01-12, 22:44
Re: LPub3D 1.3.0 Released ! - by Trevor Sandy - 2016-01-14, 15:16
LPub3D 1.3.1 Released ! - by Trevor Sandy - 2016-01-14, 15:23
Re: LPub3D 1.3.1 Released ! - by Trevor Sandy - 2016-01-19, 21:53
Re: LPub3D 1.3.1 Released ! - by Trevor Sandy - 2016-01-20, 11:18
Re: LPub3D 1.3.1 Released ! - by Trevor Sandy - 2016-01-20, 12:48
Re: LPub3D 1.3.1 Released ! - by Trevor Sandy - 2016-01-20, 12:59
LPub3D 1.3.3 Released ! - by Trevor Sandy - 2016-01-26, 3:48
Re: LPub3D 1.3.3 Released ! - by Trevor Sandy - 2016-01-26, 14:47
LPub3D 1.3.4 Released ! - by Trevor Sandy - 2016-01-26, 23:20
LPub3D 1.3.5 Released ! - by Trevor Sandy - 2016-02-05, 2:29
LPub3D 1.3.5: Feedback - by Mattia Zamboni - 2016-02-07, 15:59
Re: LPub3D 1.3.5: Feedback - by Travis Cobbs - 2016-02-09, 18:45
Re: LPub3D 1.3.5: Feedback - by Don Heyse - 2016-02-11, 3:17
Re: LPub3D 1.3.5: Feedback - by Trevor Sandy - 2016-02-12, 18:50
Re: LPub3D 1.3.5: Feedback - by Don Heyse - 2016-02-17, 3:32
Re: LPub3D 1.3.5: Feedback - by Trevor Sandy - 2016-02-12, 18:44
Re: LPub3D 1.3.5: Feedback - by Travis Cobbs - 2016-02-10, 22:49
Re: LPub3D 1.3.5: Feedback - by Trevor Sandy - 2016-02-12, 18:40
Re: LPub3D 1.3.5: Feedback - by Travis Cobbs - 2016-02-10, 22:56
Re: LPub3D 1.3.5: Feedback - by Trevor Sandy - 2016-02-12, 18:35
RE: LPub3D 1.3.5: Feedback - by Trevor Sandy - 2016-06-04, 14:06
RE: LPub3D 1.3.5: Feedback - by Trevor Sandy - 2016-06-05, 11:25
Re: LPub3D 1.3.5: Feedback - by Trevor Sandy - 2016-02-12, 19:33
Re: LPub3D 1.3.5: Feedback - by Trevor Sandy - 2016-02-12, 19:26
Re: LPub3D 1.3.0 Released ! - by Don Heyse - 2016-02-04, 2:13
Re: LPub3D 1.3.0 Released ! - by Trevor Sandy - 2016-02-04, 17:20
Re: LPub3D 1.3.0 Released ! - by Don Heyse - 2016-02-05, 0:43
Re: LPub3D 1.3.0 Released ! - by Don Heyse - 2016-02-06, 4:04
Re: LPub3D 1.3.0 Released ! - by Trevor Sandy - 2016-02-12, 19:45
Re: LPub3D 1.3.0 Released ! - by Don Heyse - 2016-02-13, 14:38
Re: LPub3D 1.3.0 Released ! - by Don Heyse - 2016-02-18, 13:02
Re: LPub3D 1.3.0 Released ! - by Trevor Sandy - 2016-02-18, 13:43
Re: LPub3D 1.3.0 Released ! - by Don Heyse - 2016-03-06, 16:42
Re: LPub3D 1.3.0 Released ! - by Trevor Sandy - 2016-03-14, 11:25
Re: LPub3D 1.3.0 Released ! - by Don Heyse - 2016-03-15, 0:50
Re: LPub3D 1.3.0 Released ! - by Trevor Sandy - 2016-03-15, 23:03
Re: LPub3D 1.3.0 Released ! - by Don Heyse - 2016-03-16, 0:13
Re: LPub3D 1.3.0 Released ! - by Trevor Sandy - 2016-02-12, 18:29
Re: LPub3D 1.3.0 Released ! - by Trevor Sandy - 2016-02-14, 23:10
RE: LPub3D 1.3.0 Released ! - by Trevor Sandy - 2016-05-30, 10:55
RE: LPub3D 1.3.0 Released ! - by Don Heyse - 2016-05-20, 10:45
RE: LPub3D 1.3.0 Released ! - by Trevor Sandy - 2016-05-30, 10:51
RE: LPub3D 1.3.0 Released ! - by Trevor Sandy - 2016-05-27, 16:50

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