Heightmap to brick converter?

RE: Heightmap to brick converter?
(2018-06-21, 22:17)Roland Melkert Wrote:
(2018-06-21, 5:50)Jaco van der Molen Wrote: OK, so that means the current limit is about 2000 bricks or a bit less?

It depends on multiple things, but the bottle neck is clearly the addNewRef.

I compiled a version without the max execution time, and played around with diamond square.

This consists of 36000 bricks and, the script took about 35 seconds.

2.0's scripting environment will be much more suited for these kinds of things as the one in 1.6 is mostly optimized for animations.

Oh wow! That looks stunning already.

I think we can conclude that Michael Horvath's original question is answered:
"Does anyone know of any heightmap to LDraw brick converters?"

The answer is yes, though in development :-)

Do you mind sharing this script? Can I run some tests too on smaller scale?
Jaco van der Molen
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RE: Heightmap to brick converter? - by Jaco van der Molen - 2018-06-22, 7:14

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