LDView POV Export again


Re: LDView POV Export again
#6
Hi Tore,

The best solution in LDView is to make your own custom 3024L34.inc file in POVray and use part substitution.

The below should work as 3024L34.inc and (possibly) as an IFPOV

Code:
#local _3024_raw_part_col_34 = object { union {
   object { difference { box { <-10,0,-10> <10,8,10> } box { <-6,4,-6> <6,9,6> } } }
   object { cylinder { <0,-4,0> <0,0,0> 6 } }
   #if (version >= 3.1) material #else texture #end { LDXColor34 }
} }

#declare LDX_3024L34_dot_dat = light_source {
     <0, 0, 0>
     color rgb 0.15*<0.0234,0.391,0.195>
     fade_distance 60.0
     fade_power 1.6
     looks_like {_3024_raw_part_col_34 texture {
         pigment { rgbf <0.0234,0.391,0.195,0.90> }
         finish { ambient 0.6 diffuse 0 phong 0.5 phong_size 40
             reflection 0.9
             refraction 1 ior 1.25
             }
         }
}    }


Tim
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Messages In This Thread
LDView POV Export again - by Tore Eriksson - 2011-11-29, 5:29
Re: LDView POV Export again - by Tim Gould - 2011-11-29, 5:46
Re: LDView POV Export again - by Tim Gould - 2011-11-29, 20:55
Re: LDView POV Export again - by Tim Gould - 2011-11-29, 21:58
Re: LDView POV Export again - by Travis Cobbs - 2011-12-10, 21:51

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