The Bricksperience


Re: The Bricksperience
#6
Matthias Deinert Wrote:I need to recreate each part because of three reasons:
1. Performance - these parts have a much lower polygon count which is needed for a steady framerate (all the shading and lighting performs different than all the LDraw software).
2. Contours - without contours you couldn't recognize which brick goes where when there are two next to each other.
3. The engine - there is no good possibility to generate a mesh at runtime from external files. I could write a dat to fbx converter but I doubt it'll turn out well as the mesh export functions from LDView and LeoCAD don't work that welll either (flipped normals).

Hi Matthias,

That's totally cool! Did you use an off-the-shelf gam engine (and if so, which one) or roll your own? (I'm guessing from .fbx files that you're using someone else's renderer?)

cheers
Ben
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Messages In This Thread
The Bricksperience - by Matthias Deinert - 2015-05-18, 22:48
Re: The Bricksperience - by Merlijn Wissink - 2015-05-19, 7:22
Re: The Bricksperience - by Matthias Deinert - 2015-05-19, 10:34
Re: The Bricksperience - by Matthias Deinert - 2015-05-19, 14:09
Re: The Bricksperience - by Ben Supnik - 2015-05-20, 2:01

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