Sails


Re: Sails
#8
Quote:What do you call "soft transformation tool"?
After you have selected an area around attachment hole, Deform -> soft transform (shortcut shift+t). You get a handle thingy that you can use to modify the area. Arrows -> move, arcs -> rotate, square -> scale.

Quote:I don't really understand how I can import attachement points inti meshmixer as I only have a surface made of triangles.
Sorry, was not clear. I meant import in meshmixer the parts to which the sair is attached - here, the mast. Use "append" instead of "replace" to have two objects (the sail and the mast).

Quote:In my case, as the part is made of plastic and not clothe, the part is quite rigid. So, I would like to bend it as if it was wrapped around a sphere.
Soft transform fall-off slider controls the area concerned by transformation so it somehow acts as a stiffness control. You may need to adjust shape, eg. select the center of the sail and use soft transform on it to get the shape right.
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Messages In This Thread
Sails - by Christoph Mierowski - 2014-06-22, 15:41
Re: Sails - by Chris Dee - 2014-06-22, 16:29
Re: Sails - by Philippe Hurbain - 2014-06-23, 7:59
Re: Sails - by Magnus Forsberg - 2014-06-23, 17:50
Re: Sails - by Damien Roux - 2015-07-13, 13:46
Re: Sails - by Philippe Hurbain - 2015-07-13, 14:36
Re: Sails - by Damien Roux - 2015-07-13, 21:25
Re: Sails - by Philippe Hurbain - 2015-07-14, 8:40
Re: Sails - by Damien Roux - 2015-07-14, 10:28
Re: Sails - by Philippe Hurbain - 2015-07-14, 11:56
Re: Sails - by Damien Roux - 2015-07-14, 10:32
Re: Sails - by Damien Roux - 2015-07-14, 14:22

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