Simple renderer in .net with SharpGL (openGL)


Re: Simple renderer in .net with SharpGL (openGL)
#45
SharpGL should (hopefully) totally identically with standard OpenGL functions.
The glulookat function is part of the OpenGL Grafics System Utility Library
It should make life easier Smile

But you did not answer my global question. Did I understand opengl right if I have a world matrix and a model matrix that i can individually transform and both together make the result?
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Re: Simple renderer in .net with SharpGL (openGL) - by Michael Heidemann - 2013-12-06, 19:30

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