Simple renderer in .net with SharpGL (openGL)

Re: Simple renderer in .net with openTK (openGL)
Why I do not use the api directly? In visual basic you can not just add the header files from another language. You have to define each function etc separately. So this is already done by the openTK team.

What do you mean by
Roland Melkert Wrote:Also you your above code seems to use intermediate mode, which is something you want to avoid for the core part mesh data.

I am an absolutly newbee if we coming to 3D coding, so please explain for stupid guys Smile
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Re: Simple renderer in .net with openTK (openGL) - by Michael Heidemann - 2013-11-30, 19:44

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