OpengGL color / material properties


Re: OpengGL color / material properties
#9
Magnet is defined as metal in the current LDConfig.ldr which is too shiny imho.

That's why I expected it to be matte metal (duller look), which I discovered isn't used anywhere at the moment.
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Re: OpengGL color / material properties - by Roland Melkert - 2013-09-04, 18:45

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