Parsable Meta-Data for High-detail vs. Low-detail parts and primitives


Re: Parsable Meta-Data for High-detail vs. Low-detail parts and primitives
#49
You could use something similar to what I've setup for LDCad meta's, for example:

Code:
0 !LDCAD PATH_POINT [type=bezier] [posOri=0 0 0 1 0 0 0 0 1 0 -1 0] [prevCPDist=25] [nextCPDist=25]

It's kinda like a flattened ini file. This way order and future parameters are parser independent.
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Re: Parsable Meta-Data for High-detail vs. Low-detail parts and primitives - by Roland Melkert - 2013-08-21, 21:03

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