zip/gzip/zlib might be confusing indeed,
I'm using wxWidgets stuff for handing zip files already (the .sf seed files), But the wx library also supplies similar classes for zlib related compression I'm assuming those classes take care of all header and trailer stuff and therefore was hoping to use them in a similar matter.
I agree it should be a proper gzip file so most os/archive managers know how to handle them automatically (most windows archive managers will offer to (right click) extract them even when the extension is non standard). I will have to make sure wxWidgets' class generates such files, otherwise I'm going to use zlib directly.
I'm using wxWidgets stuff for handing zip files already (the .sf seed files), But the wx library also supplies similar classes for zlib related compression I'm assuming those classes take care of all header and trailer stuff and therefore was hoping to use them in a similar matter.
I agree it should be a proper gzip file so most os/archive managers know how to handle them automatically (most windows archive managers will offer to (right click) extract them even when the extension is non standard). I will have to make sure wxWidgets' class generates such files, otherwise I'm going to use zlib directly.