Reducing part complexity


Re: Reducing part complexity
#3
Did you 'compress' the messes? Meaning removing all duplicates through indices.

If not this easily reduces most parts by 20% or so. Could take ages on large meshes though (depending on hardware etc) even with lookup tricks etc. Before comparing you can safely round all coordinates to 4 or 3 decimals depending on your quality wishes.
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Re: Reducing part complexity - by Roland Melkert - 2013-01-02, 21:24
Re: Reducing part complexity - by Steffen - 2013-01-03, 2:12
Re: Reducing part complexity - by Nicola - 2013-01-21, 11:20

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