LDView - Fixed Camera Positioning

Re: LDView - Fixed Camera Positioning
Many thanks for the response - and from the author of LDView I think - excellent.

For your info:

What I'm trying to do is create the frames for an animation such as this (I created this one).


This was done using POV-Ray but took about 3 weeks running on 3 machines to render all the necessary frames.
(I wrote an application to create the individual LDR files for each frame from the source LDR file).

What I would like to do, so that I can test the animations, and possibly for creating quick render animations that would take hours not weeks to create, is to use LDView snapshots to create the frames - but I having problems keeping the camera view fixed - hence the original post.

I have tried your suggestions but still get different camera views.

I have attached the two LDR files and commandline batch file I'm using for testing. One is a base plate on its own and one is a base plate with a tower of 2x2 bricks in the centre. I'm aiming to create two snap shots which are from the same camera position...


Attached Files
.txt   LDVIEWTEST.txt (Size: 420 bytes / Downloads: 3)
.ldr   baseplate48x48_2.ldr (Size: 1.01 KB / Downloads: 0)
.ldr   baseplate48x48_1.ldr (Size: 178 bytes / Downloads: 0)
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LDView - Fixed Camera Positioning - by Rob - 2012-09-07, 11:20
Re: LDView - Fixed Camera Positioning - by Rob - 2012-09-08, 8:50

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