Webgl renderer possible?


Re: Webgl renderer possible?
#3
It really sounds interesting! I agree, a framework is always stealing power. I'm also investigating a multiplayer feature, maybe turned based or tiles side by side. I have looked into porting (at least structure and concept) from LegoCad (or is it Leocad...?) or/and Bricksmith. My programming skills is unfortunately not at the level of making low-level webGL applications. What concerns me most is optimization. I have to find a way to hide parts that is encapsulated and hidden by other bricks.

I have a really interesting project coming up if things go our way, so I really hope I can use the ldraw-format to build, view and share models instead of creating a structure of my own. Would be great to use existing parts and models as well.

Good luck with your engine! Hope it's out there in a near future.
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Webgl renderer possible? - by Einar Öberg - 2012-01-20, 23:20
Re: Webgl renderer possible? - by Einar Öberg - 2012-01-21, 19:41
Re: Webgl renderer possible? - by Steffen - 2012-01-22, 1:13

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