Webgl renderer possible?
2012-01-20, 23:20 (This post was last modified: 2012-01-22, 1:13 by Steffen.)
2012-01-20, 23:20 (This post was last modified: 2012-01-22, 1:13 by Steffen.)
Hi! I'm doing research about making a webgl renderer for ldraw-models. I'm curious if any of you guys have seen that before. Maybe it's a difficult task, with all dependencies and high polygon-count but is it worth a shoot? The webgl-engines like three.js is quite optimized these days. Or do I need geometry-shaders for all the details, like studs?
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