Solved Making stickers from scratch


RE: Making stickers from scratch
#28
(2023-03-21, 18:22)Paweł Turalski Wrote: And here is the lpc file:

Thanks for posting.

   

* You should avoid where possible long, stretched triangles (yellow) as those give renderer a hard time. You should flip them prior export.
* The vertex in the middle of nowhere should be merged with nearby vertices:

    * Select the vertex.
    * CTRL and select the nearby vertex. Both vertices are selected
    * Merge/Split -> Merge to last selected CTRL+E
    * There are some other superfluous vertices on the right side. Do the same with them

* All the dotted area is not needed:

   * File -> Unload Template Data
   * Select all the vertices at the border and delete them

* Options -> Advanced Options

   * Enter your Real Name
   * Enter your Username
   * Select Redistributable under CCAL version 2.0 : see CAreadme.txt.

At this point you should affirm the Contributor Agreement
https://www.ldraw.org/docs-main/licenses...Submission

The above will build a stump of a header for you.

* File -> Export as DAT -> Project on XZ Plane (-Y Top) - You should have learned from the specs that this is the only possible projection plane for a sticker.
* Name it 6415918u.dat
* Open the Dat-File in LDView and screenshot.

w.
LEGO ergo sum
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RE: Making stickers from scratch - by Willy Tschager - 2023-03-23, 14:37

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