LDCad Lua - prompt and wait for selection?


RE: Lua - prompt and wait for selection?
#16
(2021-10-06, 21:36)David Manley Wrote: As I'm treating this thread as an opportunity to bounce ideas, here is another thought for your consideration. In the "start" event for an animation, it looks like the frame time is always 0.0. If the interval start is set, could the frame time in the "start" be set to the interval start value? Or perhaps an API defined for ldc.animation to return the interval time frame start and end values?
I will add functions to get information about the current playback interval.

Probably something like:
Code:
local ofs, len=ani:getTimeInterval()
and
Code:
local ofs, cnt=ani:getFrameInterval()
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RE: Lua - prompt and wait for selection? - by Roland Melkert - 2021-10-06, 22:16

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