Texmap render issues on PT


RE: Texmap render issues on PT
#7
I have not solved the rendering issue yet, but I have a comment regarding the sizing of textures. The size of a texture will be set to a power of two (128, 256, 512, etc.) and resized each time the texture is rendered. Will it not be an advantage to restrict textures to these sizes in the parts tracker and avoid all of the client-side resizing in various programs?


As an example, each time I render this part that is having texture rendering issues, 16 resizing operations have to be performed.
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Texmap render issues on PT - by Alex Taylor - 2020-06-02, 15:54
RE: Texmap render issues on PT - by Lasse Deleuran - 2020-06-06, 16:47

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