Axle hole primitive on a Bar connection.


RE: Axle hole primitive on a Bar connection.
#8
(2020-01-13, 6:56)Philippe Hurbain Wrote: If we ever do that (and I am NOT advocating for this, scares me out of my wits!), axle should be modified too to make the sides fit 22.5° vertex of R6 circle. Not only this could make primitive substitution work better, but also would fit better the physical shape. Axle fins are 1.8mm thick (currently modeled at 1.6). Using 22.5° vertex would make it 1.836mm. Much closer...

Ohh. That is really scary.

But if we only look at the regular axlehole.dat, my opinion is that it is doable.
There is a bunch of parts using the open primitives axlehol4 and axlehol5 that need more attention,
but most of them also use npeghol3, npeghol4 or npeghol5, so fixing these six primitives would fix a lot of parts.

But would this change, to some primitives, force all affected parts/files through the PT ?
Reply
« Next Oldest | Next Newest »



Messages In This Thread
RE: Axle hole primitive on a Bar connection. - by Magnus Forsberg - 2020-01-13, 18:14
Fixing the axle prims. - by Javier Orquera - 2021-11-19, 23:31

Forum Jump:


Users browsing this thread: 1 Guest(s)