Technic 854 Go Kart


RE: Technic 854 Go Kart
#12
(2020-03-04, 12:59)Philippe Hurbain Wrote: Yes, it occurs whenever edge lines are "too close" of external surface. Sometimes it can even be seen on regular parts when unzoomed enough, see for example this panel preview: https://www.ldraw.org/parts/official-par...rtid=62531

This is caused (at least in LDCad) by OpenGL's GL_POLYGON_OFFSET_FILL which pushes triangles and quads slightly back so lines are guaranteed to be on top.

LDCad currently uses glPolygonOffset(1.0, 1.0) but its effect differs per driver implementation because those parameters are only hints to the implementation.

I could make the parameters options in main.cfg if people would like to tweak them.
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Messages In This Thread
Technic 854 Go Kart - by Stefan Frenz - 2019-11-05, 14:04
RE: Technic 854 Go Kart - by Stefan Frenz - 2020-02-24, 18:24
RE: Technic 854 Go Kart - by Marc Giraudet - 2020-03-03, 21:56
RE: Technic 854 Go Kart - by Stefan Frenz - 2020-03-04, 7:48
RE: Technic 854 Go Kart - by Philippe Hurbain - 2020-03-04, 12:16
RE: Technic 854 Go Kart - by Stefan Frenz - 2020-03-04, 14:18
RE: Technic 854 Go Kart - by N. W. Perry - 2020-03-04, 0:08
RE: Technic 854 Go Kart - by Travis Cobbs - 2020-03-04, 2:15
RE: Technic 854 Go Kart - by Stefan Frenz - 2020-03-04, 7:15
RE: Technic 854 Go Kart - by Philippe Hurbain - 2020-03-04, 12:59
RE: Technic 854 Go Kart - by Roland Melkert - 2020-03-04, 19:31
RE: Technic 854 Go Kart - by N. W. Perry - 2020-03-04, 18:07
RE: Technic 854 Go Kart - by Roland Melkert - 2020-03-04, 19:34
RE: Technic 854 Go Kart - by N. W. Perry - 2020-03-05, 6:16

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